Monday, February 18, 2013

Machinarium


What I expected:  A simple little adventure game with a killer art style.

What I got:  A annoyingly difficult adventure game with a mind blowing art style.

What I liked:  Art style, Art style, art style, art style, art style, art style.  I could go on.  I love the art style so much.  It has so much heart and character.  Everything is mechanical, but everything is alive.  The hand-drawn style really gives it a personal touch, but never feels campy or unfocused.  The game is also short and sweet.  Pretty great length at around 5 hours.

What I didn't like:  My main gripe is a distinct lack of focus in most areas.  It was hard to know what to do.  I felt like I had to click randomly just to figure out my goal.  Some of the areas are really hard to piece together, which I find annoying.

Final thoughts:  Overly difficult game, but the art style makes up for it.  I enjoyed myself.

How much did I pay:  $1

How many hours did I play:   5

Dollar per Hour:  $0.20

How much would I pay for this game in perfect hindsight:  $5

Why?  Sweet little game, that I enjoyed.  I view it much like Limbo, an interactive art piece.  While I do like interactive art pieces, I don't like paying more than $5 for them.


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