Monday, February 18, 2013
Machinarium
What I expected: A simple little adventure game with a killer art style.
What I got: A annoyingly difficult adventure game with a mind blowing art style.
What I liked: Art style, Art style, art style, art style, art style, art style. I could go on. I love the art style so much. It has so much heart and character. Everything is mechanical, but everything is alive. The hand-drawn style really gives it a personal touch, but never feels campy or unfocused. The game is also short and sweet. Pretty great length at around 5 hours.
What I didn't like: My main gripe is a distinct lack of focus in most areas. It was hard to know what to do. I felt like I had to click randomly just to figure out my goal. Some of the areas are really hard to piece together, which I find annoying.
Final thoughts: Overly difficult game, but the art style makes up for it. I enjoyed myself.
How much did I pay: $1
How many hours did I play: 5
Dollar per Hour: $0.20
How much would I pay for this game in perfect hindsight: $5
Why? Sweet little game, that I enjoyed. I view it much like Limbo, an interactive art piece. While I do like interactive art pieces, I don't like paying more than $5 for them.
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